Concept artist, visual developer and illustrator, I worked for the games, animation, and publishing industries for over 15 years
Collaborating on the visual development of the VR app "Within Touching Distance"
Concepts for an architectural visualization sci-fi project
Member of the team for the upcoming show "Jessy and Nessy", a mixed media preschooler tv show with 2D and 3D animation, live action and miniature sets.
In my role I designed backgrounds and props, worked on the colour keys, created background keys and turnaround and measures charts for the 3D artists; I also realized final backgrounds for several episodes and helped the art director in the role of team leader
WORK EXPERIENCE
CONCEPT ART
Studio Croma - Jan 2018 – Present
Role: Concept Artist
Responsibilities: Realizing keyframes concepts for an animated stop-motion short movie.
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SE MA FOR PRODUKCJA FILMOWA SP Z O O - Jan 2016 – Mar 2016
Role: Character designer
Responsibilities: Characters design exploration for the animated movie "Ghost Sonata". Approved: 5 characters.
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PROJECTS
Vibes (From Global Game Jam 2018)
Role: Artist
Responsibilities: Working on game design. Realizing characters, creatures, sprite sheets, environments, props, textures.
Link to the gallery: https://www.artstation.com/artwork/Pv0PB
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Artake Games - Sep 2017 – Present
Role: Concept artist
Responsibilities: Realizing environments, props, textures and icons - Designed two dungeon levels and puzzles.
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IDEA Academy - Apr 2016 – Nov 2017 - Rome, Italy
Role: Lead environment artist
Responsibilities: Environments exploration and concept art for two unannounced short animated movie projects. Assigning tasks to the other environment and background artists.
Illustration for children books, magazines, board games
Clients:
Koala Ediciones - Foodies Trip - IDEA Academy - SE MA FOR - Art Corgi - Edicart - Mini-School - Edizioni Master - Gruppo Mondadori - Keit Vimp Bev - Les éditiones Clochette - Mascot Books - Panini - Schwager & Steinlein