General / 01 January 2022

Together with my friends Chiara Cavalli and Rosaria Battilorowe fell in love with some traditional Victorian Xmas greetings cards and we decided to create some special ones "Victorian mood inspired" of our own! This is mine for 2022 Have a great one everyone!

Link to the original Victorian cards thread: https://twitter.com/LaurynIpsum/status/1471680617452429312?s=20  

"Two Doors to Die" - 7dfps 2020

General / 15 December 2020

I just took part with some friends in the 7dfpd 2020. They called me to create some paintings for photographs and posters for the incredibly amazing game they were creating. It's a sci-fi noir, a detective story... What more can you ask?

I did have a lot of fun and this is the amazing result! Please play it and tell us what do you think about it!

Follow this link to download and play it: https://itch.io/jam/7dfps-2020/rate/824758

Follow this link to watch the gameplay on Youtube: https://youtu.be/ZyVfpnF_c20




Gravity Sketch

General / 12 August 2020

I am recently exploring this software (Gravity Sketch) and the more I do, the more I love it. 

Sketching a simple ambient like this is very quick, you can move around furniture and elements in a matter of seconds and, after establishing some ideas and taking some screenshots, you can start painting (or overpainting) it, with your final piece having a realistic sense of distances and proportions... It's just great!

My 30 days Modo experience - Overview

General / 03 August 2020











Sailor Moon redraw challenge

General / 27 May 2020

Well, I couldn't really resist.

When I was younger I used to record every episode on VHS and since not always we had new ones in my house I risked my life overwriting my mom and dad movies ones... I am sorry! But, in the long run, we don't even have a use for VHS anymore :D #sailormoonredraw 

Art VS Artist

General / 11 May 2020

Six Fanarts

General / 09 April 2020

Merry Xmas!

General / 25 December 2019


Have a wonderful Xmas time!

Space Runner - Making assets for a Pixi game

General / 11 November 2019

So! This weekend I had a fun opportunity: since my husband was working on a spaceship game test, I realized the logo and the assets for him.

I really loved it!

Art style is as simple as I could because we developed in less than a day but I hope we will be do some new experiments like this one because I enjoyed it very much :D

In the meanwhile, if you want to play it you can follow this link: http://s18605048.onlinehome-server.info/data/projects/spacerunner/ 

You can't really win, because there are no points counter nor an ending (yet), but you can make enemies ships explode if you want to truìy :D

spacebar to shoot, arrows to move your ship around ;)

Procedural with Blender!

General / 07 November 2019

Ok, so I decided to follow a tutorial (this one: https://www.youtube.com/watch?v=yrMee2gcS20&t=1205s ) and try to realize something entirely with the node editor. No modelling at all.

I have to say: it is so cool and it is a nightmare as well XD

But we want to stay in the cool part! 

Since it was my first time I obviously tried to do all the messier choices possible. Especially when it comes to the rock shapes.

And I didn't exactly use the right normals for the texture I used, nor the right rough materials... I experimented about everything. 

And believe me, it seems nothing but the node editor is so full of windows linked to each other that it is unbelievable!

I did have a lot of fun, I learned some new interesting stuff and I think that some part of this new knowledge could be in effect useful to me in the future :D

Only thing is that for this kind of work YOU HAVE TO USE CYCLE because on Eevee it simply doesn't appear anything on the screen. And my ice age pc struggle a lot with cycle. To not mention how difficult is to place the camera when every small movement cause the picture to become a dust explosion and you have to wait for the end of the sandstorm to understand exactly where you are.

Anyway, here it is, my procedural bay.